This guide introduces you to the three stages of detecting a fixed pixel within a game element such as an MMORPG spell icon:
Before we start, the Pixel Detection window needs to be opened. To do this, perform the following actions:
).![]()
Fig. Pixel Detection window
MORE: To find out more about the basics of configuring Chimpeon, refer to the Getting Started guide.
The position of a pixel in the game window and the colour it must be before Chimpeon considers it detected or not detected, is largely specified within a component of the Pixel Detection window called Snapshot. Snapshot, like the name suggests, is a snapshot (static image) of an area of the game window where the pixel to look for is positioned. To take a snapshot of the game area, perform the following actions:

A live view of the game area is displayed in Live centered at the cursor.
![]()
) or press Shift-SA snapshot image is taken of Live and displayed in Snapshot.
![]()
Now that the pixel to detect is displayed in Snapshot, its position and colour can be easily specified.
HINT: To make specifying a fixed pixel position or pixel colour easier, zoom into Snapshot using the Mousewheel Up button and zoom out using the Mousewheel Down button when the cursor is over Snapshot.
A fixed pixel always appears in the same position within the game window.
![]()
Fig. Example of a fixed pixel in an MMORPG spell icon
To indicate the use of a fixed pixel and to specify where in the game window it appears, perform the following actions:
![]()
![]()
A crosshair appears in Snapshot and the Fixed X and Fixed Y settings are set to indicate the coordinates (in pixels) of the pixel in the game window.
![]()
Now the position of a pixel has been determined, the colour of the pixel must be specified.
A fixed pixel in a game element such as an MMORPG spell icon will normally be a single colour.*
![]()
Fig. Example of a single colour pixel in an MMORPG spell icon that is not streamed
NOTE: If a game is being streamed, it is likely the pixel to look for will change colour slightly. For details about how to deal with this, refer to the Detecting Pixels in a Streamed Game Window guide.
To indicate the use of a single colour and to specify the colour, perform the following actions:
![]()
The required pixel will normally be the same as the one selected for the fixed pixel position.
![]()
A crosshair appears in Snapshot and the colour of the pixel is displayed.
![]()
You have been sent an email to reset your password.
If you can't find it, check your junk or spam folder.