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Chimpeon Release Notes

2.0 Beta (Coming Soon!)

  • A complete rewrite that enhances existing functionality and introduces many new features.
  • A shiney new interface to ensure configuration is easier and more intuitive.
  • Threaded automation, improved coding and 64bit makes operation super fast and efficient.
  • Create Profiles for different games and different automation requirements within a game.
  • Say goodbye to Groups and say hello to Triggers. For improved performance and increased verstility, Triggers can be assigned to their own Thread or a Thread shared by other Triggers. Each Trigger has its own Conditions and Actions.
  • Conditions are associated with Triggers. They determine the decisions Chimpeon should make such as detecting a pixel or waiting for a timer to expire. One or more Conditions make an Expression which must be satisfied before a task is performed.
  • Actions are associated with Triggers. They determine what task is performed (such as pressing a key or mouse button) when the Expression derived from one or more associated Conditions is satisfied.
  • New and improved Pixel Detection functionality makes selecting fixed and moving pixels a breeze. It's the old Trigger Pixel and Area Scan functionality combined with added steriods! Enjoy pixel detection speeds up to 6 times faster than Chimpeon Legacy!
  • Determine the direction of the scan when looking for a pixel in a scan area, and decide whether the scan starts again or continues when a pixel is detected.
  • New Color List functionality to calculate a perfect colour range ensures pixel detection failure is overcome when pixel colours change in a streamed game or because of game environment effects such as lighting. The functionality also enables different colours to be looked for simultaneously.
  • New randomisation features make automation more human-like and less detectable.
  • Improved key and mouse functionality enables simultaneous multi-key and button presses; click, double click or no click mouse button functionality; and start and end (fixed or random) cursor positions.
  • Options to move the cursor within the game window (Absolute) or move the view of the game window (Relative) allow even more tasks to be automated.
  • New Trigger Count feature allows tasks to be performed only when other tasks have been performed n number of times.
  • New Date/Time feature allows tasks to be performed at a specific date and/or time.
  • Apply sounds to Triggers so you can hear when they are performed.
  • Send entire strings of text to a game in a far more simplistic and versatile way.
  • The game window is automatically focussed when Chimpeon is started so you're never left wondering why Chimpeon isn't automating your game.
  • Advanced logging lets you know exactly what Chimpeon is doing (or not doing).
  • Options to automatically show the Log panel and display the interface in Compact View when Chimpeon is started.
  • Games with changing captions or no captions at all can now be automated.
  • Plus much more! (2018-10-17)

  • Fixed an issue that prevented the Area Scan Offset x and y values being smaller than -99 or larger than 99. They can now be set to -9999 and 9999. (2018-10-08)

  • Changed the Hits p/s indicator so it shows the hits per second for the Colour NOT Found setting or the Colour Found setting in the Area Scan window. Previously the hits per second was shown if the selected pixel colour was found even if Colour NOT Found was selected. This only impacted the Area Scan window and Area Scan worked as intended during automation.
  • Fixed an issue that prevented negative values being specified for the Track with Mouse Offset setting in the Area Scan window.
  • Fixed an issue that caused an error message to appear if the Mouse Position window was closed and the game or application specified for the Send To setting was in a minimised state or unavailable.
  • Fixed an issue that caused "can" to appear at the end of an Action On setting Area Scan label when focus went from the associated Group to an Action.
  • Added a new Discord link to the Help menu.
  • An issue has been identified that causes Chimpeon to stop automation (like you have pressed the Stop button or hotkey). It occurs if a Group or Status Hot Key is specified for an Action's Perform setting and Method 3 is being used. Method 1 or Method 2 must be used if specifying a Group or Status Hot Key for a Perform. Because there is a simple workaround and we are busy developing Chimpeon 2, this issue will not be fixed for Chimpeon 1. (2018-03-01)

  • Added a Radius setting to the Trigger Pixel(s) window. This enables a radius in pixels (0 to 9) to be defined around the specified Trigger Pixel, so Chimpeon looks within the radius for the Trigger Pixel. This has been implemented because the location of a Trigger Pixel can move slightly when streaming.
  • Added a "Stop If Send To Not Found" setting to the Preferences window. When enabled (default), Chimpeon stops when the window specified in the Send To is no longer available. When disabled, Chimpeon does not stop when the window specified in the Send To is no longer available.
  • Changed the Discord link on the Help menu because the previous one had expired. (2018-02-16)

  • Made Chimpeon compatible with Splashtop. Method 3 for all Actions must be used. (2018-01-15)

  • Changed the - and + increments of the Trigger Pixel Color Range so a more precise colour match can be configured. They are now -/+ 0..255 instead of -/+ 0..100 It is hoped this will help with streaming.
  • Fixed an access violation that was occasionally caused when clicking a Group's Active checkbox when Chimpeon was started.
  • Fixed an issue with Method 3 mouse positioning. It now positions correctly! (2017-12-14)

  • Changed the default Method to 3 as this enables Chimpeon to work with more games.
  • Removed the default 100ms Post Delay and added a default 100ms Duration because certain games require a Duration value to perform keystrokes.
  • Changed the installer so when reinstalling/updating, the name previously specified for the installation folder is presented as the default installation folder name. For example, if you previously named the installation folder Simian, then Simian will appear as the default folder name for the current installation. Previously, the installation folder name always defaulted to Chimpeon. (2017-12-12)

  • Added a warning window to the installation process. This appears prior to specifying an installation folder to highlight some of the measures that should be taken to help avoid being detected by a game.
  • Changed the installation process so the name specified for the Chimpeon installation folder is the name adopted by the Chimpeon exe, process, Start menu shortcut and folder, desktop shortcut, taskbar and titlebar.
  • Fixed an issue that caused an access violation when the Area Scan window was closed if the associated fullscreen game was minimised. To prevent the error, the game is now maximised. (2017-11-29)

  • Fixed an issue that caused the loop of Groups (and as such keystrokes and mouse button presses) to be slower. Now it's fixed, you can expect to see an improvement on your DPS! Pew pew power!
  • Fixed an issue that caused a Trigger Pixel with an OR to be ignored unless the Manual Expression setting was enabled.
  • Fixed an issue that prevented a Trigger Pixel with a NOT from working if the Manual Expression setting was enabled.
  • Fixed an issue that was causing Chimpeon to become slow or unresponsive when the Wizard was being used.

Please note: Many changes have been made to Chimpeon and certain users may find a Trigger Pixel in one or more Groups does not work. If you experience this issue then you will need to reset the X and Y coordinates of the problematic Trigger Pixel. (2017-11-13)

The many changes and additions to Chimpeon required a file format change. This means Chimpeon 1.14.x will not open configuration files saved with Chimpeon or above. Please be aware of this when saving configuration files if you want to revert back to 1.14.x (which of course you shouldn't have to do).

  • To increase the number of games Chimpeon is compatible with, a Method setting has been added to each Action to determine how keystrokes and mouse clicks are sent to a game. This setting has the following three options, each of which is suitable for different game types and requirements:
    1. Suitable for some Windows MMORPGs or Windows games where being undetected is paramount*. This method was previously used when the (now removed) RAW setting was disabled (not ticked). If Chimpeon previously worked with RAW disabled then use Method 1. You may have to select the correct game window using the Find Send To button (see below). Enable (tick) the Attach to 'Send To' setting if Method 1 does not work (see below).
    2. Suitable for many Windows MMORPGs or Windows games where being undetected is paramount*. This method was previously used when the (now removed) RAW setting was enabled (ticked). If Chimpeon previously worked with RAW enabled then use Method 2. Enable (tick) the Attach to 'Send To' setting if Method 2 does not work (see below). This is the default setting.
    3. Enables Chimpeon to work with most Windows games including MMORPG, RPG, MOBO, FPS, Windows Store and browser games. However, the game must be focussed and the method of sending keystrokes and mouse clicks may be detectable. Use Method 1 or 2 if remaining undetected is paramount*.

    *The use of Chimpeon is not guaranteed to be 100% undetectable by a game. However, using Method 1 or 2 is likely to be the safest way to remain undetected. Chimpeon is therefore used at your own risk. Fly Software Limited do not endorse the automation of games where such an action breaks the associated TOS/EULA. Fly Software Limited is not responsible for any game bans, account bans, or financial loss as a result of using Chimpeon.

    Despite all that, Chimpeon is not a bot. It works independently from the games it automates. It does not alter game files, memory or CPU processes. It simply 'presses' keys and mouse buttons. Using Chimpeon is not illegal. Have fun with it!

  • Removed the RAW setting.
  • Added a Find Send To button (a magnifying glass) to the interface. This enables the selection of the main window of a running game or a window within the main window of a running game. This is achieved by clicking the Find Send To button then pressing the Ctrl key when the mouse pointer is on top of a game. Different areas of a game's main window will sometimes contain other windows. When pressing Ctrl, these are indicated in the Send To edit/list box by the name of the game followed by a semicolon and a number, e.g. Wizards & Ogres would be the main window, and Wizards & Ogres;3 would be a window within the Wizards and Ogres main window. This functionality may need to be used when the Method 1 setting is selected (see above).
  • Added an Attach to 'Send To' setting to the When Started panel. Enabling this causes Chimpeon to attach keystrokes and mouse clicks to the mechanism that sends them to a game. It should be enabled if Chimpeon does not work with a game. Click the checkbox to enable (tick) and disable (blank) the setting.
  • Changed the Colour setting in the Trigger Pixel(s) window to Colour/Range, and added Colour Range settings to the Advanced Trigger Pixel Settings window. These settings allow a base colour or a range of colours to be used as a trigger for the associated Group. After selecting a base colour (using the Ctrl key), click the speed buttons to determine the colour range. The left speed button determines the negative percentage value of the range. The right speed button determines the positive percentage value of the range. All colours between the negative and positive colour extremities are considered by Chimpeon.
  • Renamed the Tolerance setting in the Area Scan window to Colour Range. This is to make it consistent with the naming of the new Colour/Range setting.
  • Added Copy and Paste buttons to the Trigger Pixel(s) window. These allow the selected Trigger Pixel to be copied to the Windows clipboard then pasted as a new Trigger Pixel for the same Group or another Group.
  • Renamed the Key/Button setting to Perform. This is because other options and not just keys and mouse buttons can be selected or specified.
  • Added a Play Sound option to the Perform (previously Key/Button) setting. Choosing this option allows a sound file (WAV) to be selected. This is played when the associated Group is triggered.
  • Renamed the Random Delay Between Groups setting to Delay Between Groups and also added an associated Random setting checkbox. Previously the setting produced a delay only when a Group was triggered. Now it produces a delay after each active Group is checked. EXAMPLE: GroupA [delay] GroupB [delay] GroupC [delay] GroupA [delay] GroupB [delay] GroupC [delay] etc. The setting is useful for "slowing down" Chimpeon to help prevent system instability issues and drops in game framerate. When the Random setting is selected it can also help to reduce detection by a game by making keystrokes and mouse clicks more human-like. If you had the Random Delay Between Groups setting enabled in 1.14.x please be aware that in the loop will now be much slower due to the delay being performed after checking each Group.
  • Added a Compact View button and mode. Clicking the button (an arrow on the Title bar) causes the Chimpeon interface to display just the Start/Stop button and the Status bar (reduced to the width of the button/window). This is useful if you want to see the start/stop status of Chimpeon and the keys and mouse buttons that are being pressed, without obscurring too much of the viewing area of a game.
  • Fixed an issue that caused the Interval Action On setting of a Group to not reset when the Group was stopped using a Status Hot Key. Now the Interval is stopped when the Group is stopped and restarted (from 0) when the Group is started.
  • Fixed an issue where multiple instances of the same game or application were appearing in the Send To edit/list box.
  • Increased the length of time between checking the Chimpeon server for a valid licence. This is to help reduce the licence deactivation issues experienced when the Chimpeon server is undergoing maintenance or being rebooted and to enable users to evaluate the functionality of Chimpeon for longer. (2017-08-23)

  • Fixed an issue with Status Hotkeys. (2017-04-02)

  • Added a Group/Action Wizard that allows for quick and easy configuration of Groups and associated Actions. This feature is perfect for creating combat rotations, especially ones presented by rotation addons where the optimal spell/ability icon appears in the same place.
  • Added a Manual Expression option to the Pixel Colour(s) (now called Trigger Pixel(s)) window) together with an ID setting for each Trigger Pixel. This enables more flexibility when creating Trigger Pixel expressions because brackets can be used within an expression. For Example: ((A and B) or not C) and D.
  • Added a Trigger Pixel button to each Trigger Pixel in the Trigger Pixel(s) window. Clicking this opens the Advanced Trigger Pixel Settings window where Trigger Pixels can be created in a more precise way.
  • Made the Refresh button in the Trigger Pixel(s) window always visible for the selected Trigger Pixel.
  • Renamed all references of Pixel Colour to Trigger Pixel because it is more appropriate to its function. (2017-03-10)

  • Added the ability to select a Group as an Action's Key/Button value. Group names are prefixed in the Key/Button list box with "Group:". Status Hot Keys are prefixed in the Key/Button list box with "Hot Key:".
  • Added Up and Down buttons to the Turn Off, Execute and Turn On panels in the Status Hot Keys Groups window. This enables the Groups to be moved up and down in the panels to determine the order they are performed (top first).
  • Removed the Forum link from the Help menu because the Forum has been removed due to excessive spam. Use Discord instead!
  • Fixed an issue that prevented the correct pixel colour being selected and detected when Windows scaling was not set at 100% (1:1). Windows scaling can now be used with Chimpeon, however, certain elements of the Chimpeon interface are displayed incorrectly when scaling is greater than 100%. We will try to fix this in a future release.
  • Fixed an issue that prevented Area Scan from triggering the associated Group when the selected pixel colour was detected and no Threshold setting was specified.
  • Fixed an issue with Import/Export that caused problems with Status Hot Key Groups.
  • Fixed an issue that was sometimes encountered when starting a new configuration.

COMING SOON: Spell Wizard! Quickly and easily setup spell rotations in Chimpeon. (2017-03-06)

  • Added an Area Scan feature to the Action On edit/list box. This causes Chimpeon to look for a pixel colour in a specified area of the game window. When the pixel colour is either found, not found or it moves in a particular way along its X and/or Y axis the associated Group is triggered. Salmon anyone?
  • Added an Always option to the Action On edit/list box. This determines whether the associated Group is always triggered and negates the need to specify 0 for the Action On's Time Interval option. It is most useful when combined with the Status Hot Key functionality.
  • Added a Loop Idle option to the Action On edit/list box. This determines how long Chimpeon should be idle (i.e. no other Group has been triggered) before the associated Group is triggered.
  • Made the labels in the Action On cell more informative. For example, if the Time Interval option is used, "Interval" prefixes the value (Interval - 1,000).
  • Added an Instance selector next to the Send To list box to enable a different instance of the same game to be used.
  • Added a Pre Delay setting to the Actions panel to determine the delay (in milliseconds) before the associated key or button is pressed. The Delay setting that was previously available has been renamed to Post Delay and is used to determine the delay after the associated key or button is pressed.
  • Added the ability to specify -1 for the X and Y mouse position coordinates for the Left Mouse Button, Right Mouse Button and Middle Mouse Button options of an Action's Key/Button setting. This causes the button to be clicked at the current in-game mouse position. -1 is also now the default X and Y mouse position value.
  • Changed the "Authentication error!" message that appeared when an incorrect password was specified during the activation process. It now says "Password is incorrect!" and provides a link to reset the password.
  • The Notification window that used to appear by default following launch is no longer displayed. This is because the requirement for setting Windows Compatibility mode is less than the requirement not to! However, if you think you may need to enable Windows Compatibility mode full instructions to do so can be found in the Chimpeon Help.
  • Added the Chimpeon Discord link to the Help menu.
  • Fixed an issue where exceptionally long configuration file names filled the entire title bar. They are now clipped before the minimise and exit buttons.
  • Fixed an issue that caused Chimpeon to perform unpredicatably when the previous Chimpeon file could not be found following launch.
  • Fixed an issue where Status hot key settings were not being exported.

Full instructions for all the new features are available in the Chimpeon Help. (2017-01-09)

  • Fixed an issue that caused Chimpeon to "freeze" momentarily under certain operating systems. (2016-12-06)

  • Added a Stay On Top feature that enables the Chimpeon interface and Chimpeon windows to appear on top of other applications. Each Chimpeon window has its own Stay On Top checkbox and there is an option for the interface on the Options menu. This is useful when configuring Chimpeon and for monitoring Chimpeon when playing a game.
  • Added a Duplicate button to the Groups panel and the Actions panel to enable the selected Group or Action to be duplicated.
  • Added a feature to assign a WAV sound file to a Status hotkey. This is useful for having audible notification of when a Status hotkey is used.
  • Added a No Key option to the Action Key/Button setting. This prevents an Action having to send a key/button so just its Delay and Duration settings can be utilised, i.e. Chimpeon is paused but does not perform an action.
  • Added a Reset Loop option to the Action Key/Button setting. This enables the loop of Groups to begin again - sometimes useful when targetting a new mob.
  • -1 can now be specified for X and Y mouse position coordinates used by the Left Mouse Button, Middle Mouse Button and Right Mouse Button options in an Action's Key/Button setting. This causes a mouse click to be sent to the current (real time) mouse position.
  • Added the ability to select a Status Hotkey in an Action's Key/Button setting.
  • Added the ability to change Pixel Colour and Mouse Position settings while Chimpeon is started and for Chimpeon to remain started until the OK button is clicked in the associated window.
  • Fixed an issue that caused crazy fast mouse movement in certain games on certain operating systems (mainly Windows 10). Yes, really!
  • Fixed an issue that would cause the Chimpeon interface and Chimpeon windows to appear off screen.
  • Fixed an issue that sometimes caused an access violation to occur when a change to its settings was made while Chimpeon was started.
  • Fixed an issue that caused a Colour Expression in the Pixel Colours dialog to remain selected after it had been moved in the order.
  • Made changes to the way the loop of Groups works when Chimpeon is started. (2016-10-24)

  • Hopefully fixed an issue that caused crazy fast mouse movement in a game when Chimpeon is started. Due to the randomness of this issue it has been difficult to test and therefore confirm it is fixed. If the problem is still evident or this build fixed it for you then please contact us.
  • Made the Pixel Colour option for the Action On setting the default option (because this method of automation appears to be the most popular).
  • Added the version number to the Chimpeon setup file. (2016-10-12)

  • Added the "Run Chimpeon" option to the installer because this no longer causes crazy fast mouse movement in a game when Chimpeon is started.
  • Added a PDF Guides option to the Help menu to provide quick access to the PDF guides on (2016-10-05)

  • Added a Status setting to Groups so they can be turned on and off using a hotkey while Chimpeon is started (see below). Click a Status cell to toggle between On and Off.
  • Added a feature to specify Group Status hotkeys and apply off, on and execute (run) actions to them. This enables one or more Groups to be manually turned off and on or executed while Chimpeon is started - useful for changing between single target and multi-target in-game abilities, or stopping Groups so a manually pressed in-game ability with a cast can be performed without being interrupted by Chimpeon.
  • Added a Randomize Groups Order check box to determine whether Groups are checked randomly (ticked) or sequentially (blank). This helps to prevent the use of Chimpeon being detected by games.
  • Added a Random Delay Between Groups check box and edit box to determine whether there is (ticked) or isn't (blank) a random delay between checking Groups. The value specified is the maximum milliseconds of the random delay. This helps to prevent the use of Chimpeon being detected by games.
  • Added a Loop Delay edit box to determine the delay in milliseconds between each loop of all the Groups. Increasing this value may help to reduce CPU usage and resolve game lag/framerate issues but may also reduce the frequency of when keys and mouse buttons are "pressed" by Chimpeon.
  • Added a Raw check box to each Action to determine whether the raw method (ticked) or the normal method (blank) is used to pass the associated key or mouse button to a game. Select the method that works best for your game. If you have difficulty with modifier keys or automating in-game chat then changing to the opposite of what you have already set may resolve it. Having Raw not set (blank) may reduce the frequency of when keys and mouse buttons are "pressed".
  • Added a Pixel Color refresh key (Shift R) so pixel colours can be refreshed more easily (much more easily if you run your games fullscreen).
  • Added a Minimize/Maximize button to the Actions panel so the panel can be minimized (and the Groups panel maximized) or maximised (and the Groups panel minimized).
  • Add a Forum link to the Help menu.
  • Fixed an issue where Actions associated with Groups assigned to a Status hotkey's Execute were still performed despite the Groups not satisfying their pixel colour condition(s).
  • Fixed an issue that occasionally caused system instability issues when Chimpeon was running (particularly evident when more than one instance of Chimpeon was running).
  • Fixed an issue that caused keys and mouse buttons to be "pressed" when Chimpeon is started for Groups with the Instant option enabled, despite the Group's pixel colour condition(s) not being satisfied.
  • Fixed an issue where the Start/Stop button did not appear stopped while configuration setting changes were made.
  • Fixed an issue that incorrectly allowed configuration strings from newer installations of Chimpeon to be imported into older installations.
  • Fixed an issue that caused Chimpeon to be started with the Start/Stop hotkey despite a window such as the Pixel Colours window being open.
  • Fixed an issue where certain cells in the interface would turn blue (we blame Smurfs).
  • Changed the Group Description setting name to Name. A "n - Untitled Group" name is now applied by default when a Group is added.
  • Removed the "Run Chimpeon" option from the installer because this was causing crazy fast mouse movement in games. This issue appears to still be evident on certain Windows platforms for some other reason and we are trying to resolve it. Details about how to fix the issue yourself are provided in the Troubleshooting section under the title Crazy Fast Mouse Movement...
  • Cleaned up some code and reduced the installer size. (2016-06-14)

  • Added an Expression feature to the Action On Pixel Colour option. This allows multiple pixel colour expressions to be defined for Groups. As such, Chimpeon can be configured to only press a key or mouse button when multiple conditions are met or not met. For example: You could configure Chimpeon to press a key associated with an in-game healing ability only when that ability is available and your character's health is below a certain level. The possibilities are almost limitless! (2016-05-25)

  • Fixed an issue that caused an instance of Chimpeon to be deactivated when another instance of Chimpeon on the same PC was activated, despite more than one licence being available in the associated account. This was caused by each instance of Chimpeon using the same ID, and as a result, the same licence. A /face="Drive:\Path\Filename.face" switch can now be added to the Target property of a Chimpeon shortcut to determine the .face file to use to store the ID of the associated instance of Chimpeon. This enables multiple instances of Chimpeon on the same PC to have different IDs and as such use different licences. Example: "C:\Program Files (x86)\Chimpeon\chimpeon.exe" /face="c:\ProgramData\Chimpeon\InstanceA.face"
  • Fixed an issue that prevented Chimpeon from using certain non-English characters correctly (e.g. Cyrillic characters) when specified in the Key/Button setting of an Action.
  • Increased the default Delay setting of an Action to 100 milliseconds. (2016-05-10)

  • Added hints to certain interface components and settings. Hopefully now, configuration of Chimpeon will be easier to understand (despite providing comprehensive help)!
  • A non-activated Chimpeon will now remain started for longer before it is automatically stopped. This provides more time to test configurations while evaluating Chimpeon.
  • Fixed an issue that caused a mouse click Action to use 0,0 as its X and Y coordinates instead of the specified coordinates for certain games.
  • Fixed an issue that caused the Instant setting of a Group with the Action On Pixel Colour setting enabled, to be ignored.
  • Fixed an issue that prevented certain users from reliably activating Chimpeon. (2016-05-01)

  • Added an Interrupt setting to Groups. This ensures a Group that has it enabled is checked independently from other Groups that have it disabled. This setting was introduced to overcome an issue where keys and mouse buttons (Actions) associated with a Group would take too long to be "pressed" due to a high number of Groups and/or Actions.
  • Improved the Pixel Colour functionality.
  • Added a launch notification to highlight the possible requirement to enable Windows XP Compatibility Mode for the Chimpeon program file (chimpeon.exe) or a Chimpeon shortcut if automation does not occur for a game.
  • Fixed a bug that caused a List Index Out of Bounds error to appear when trying to delete the last (bottom) Group.
  • Fixed a bug that caused the Instant setting of a Group to be ignored when Activate On Pixel Colour is specified. (2016-04-19)

  • Profiles are now called Groups.
  • Sends are now called Actions.
  • The Repeat setting is now called Action On and is now an edit/list box that contains the following options:
    Time Interval (milliseconds)
    Pixel Colour
  • Added Pixel Colour to the Action On setting to enable an in-game pixel colour change to trigger an associated Group.
  • Fixed a bug that caused in-game actions to be performed as a result of pressing keys in another application.
  • Fixed a bug that caused Groups to be initially used incorrectly if the Instant setting was enabled.
  • Fixed a bug that caused strange characters to sometimes appear in the Notification panel.
  • Fixed a bug where fonts were being displayed incorrectly in certain windows (2016-03-24)

Chimpeon released.


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